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Changes to Towny War

Discussion in 'Denied' started by Katronica, Apr 30, 2020.

  1. Katronica

    Katronica Celebrity Meeper

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    As others stated, having a "towny war" between nations (that cost 5 million skulls) seems pretty impractical. Although the whole idea of different towns unified to a nation is designed for a towny war, the current economy is only capable of two nations (currently 13 mil+ skulls). What if nations can start with say, two towns agreeing to team together and pay off a 1 million skulls fee (each). Then once that "nation" is built, other towns can further join in that nation with higher incremental fees. This idea allows for nations to actually be made while limiting nation sizes to become "too op" based on size.
    As example:
    1.
    Say two towns require 1 million each to start a nation
    2. Another town wants to be a part of that nation requires 2 million to participate... and so forth.
     
  2. Sqreix

    Sqreix Celebrity Meeper

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    Having to pay in order to participate in towny war is a huge turn off to most players. I believe that nation price should be adjusted to the current state of the economy.
     
    IzzSt and Katronica like this.
  3. Katronica

    Katronica Celebrity Meeper

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    True but if you think about it, wouldn't be kinda broken if hella towns just hop in one nation and dominate other nations?
     
  4. CluelessKlutz

    CluelessKlutz Badmin

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    Accepting pending further discussion
     

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