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KitPvP - PvP Update/Rework/Bug Fixes Suggestion

Discussion in 'Completed' started by Lemoh, Sep 17, 2016.

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  1. Lemoh

    Lemoh Popular Meeper

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    Sorry if this suggestion is messy or something since I'm not good at making suggestion threads.

    KitPvP Map :

    I'm suggesting the old KitPvP map to be reworked just like you guys did with old spawn. Current KitPvP is a mess.

    KitPvP Kit Signs :
    Replace the GUI kit system with right clicking signs in KitPvP like it used to be instead of constantly typing /kit, the GUI system is nice and all but it's really annoying. The signs system is better because you just simply right click signs and jump into action.

    KitPvP Bugs :
    Dogs are invincible.
    Kits with potions are broken.
    Fishing rods doesn't work on people.
    1.10 knockback is very weird.
    Default regeneration needs to be changed to 1.8 regeneration.
    Pushing people off the edge doesn't give you the kill.
    /duel doesn't work.
    Compass that pointed to players is broken, used to work in old KitPvP in Supreme kit.

    KitPvP Kits:
    Bring back the old Hobbit themed kits, those were pretty cool and some of the kits from there were pretty balanced.

    /warp PvP Bugs :
    Drinkable potions doesn't work, once you have drank the potion the effects goes right away.
    You can use enderpearls in the arena.
    You can use /disguise in the arena.
    You can use /chest and /echest in the arena.

    Side note: Reduce PvP timer from 10 seconds to 5 or instant please?

    That's it for now, still searching for bugs. List will be edited when I find bugs or whatever.
    Also need some input from PvPers, and the community about this thread.

    @Cleaves510 - uh you post stuff since you told me to make this, idk what else to add.
    @SuperVladimir - blame cleaves for me tagging u.

    Edit: Add KitPvP KOTHs, KOTHs would be active when there's a significant amount of players in kit or in weekends. The team/player who caps the KOTH receives a prize like 5k or something, idk.

    KOTH - King of the Hill, how it works - a player of the team or if solo stands in the small area and stays in the area for an amount of time then wins. How people will lose in this game - when the person gets knocked out of the small area, the timer of the KOTH resets back to original for the next capper. You normally see KOTHs in factions but this would be interesting to see in KitPvP and very fun.
    Example:
     
    Last edited: Sep 24, 2016
    fasehed, Garde7, Pmx728 and 4 others like this.
  2. Pmx728

    Pmx728 Legendary Meeper

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    +1
    All great ideas
     
  3. Garde7

    Garde7 Popular Meeper

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    Like +
     
  4. Muunkee

    Muunkee Legendary art supply hoarder

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    I have added all of the bugs to trello
    Terrarium - Trello
    Kit - Trello
    I'll leave the rest alone for a suggestions meeting
     
  5. Muunkee

    Muunkee Legendary art supply hoarder

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    the changes have all been added to trello!
    Trello
     
  6. CluelessKlutz

    CluelessKlutz Badmin

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    We have added a different KitPvP plugin, moving to completed!
     
    Niiicck likes this.
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