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Best Posts in Thread: Infected Bugs and Suggestions

  1. Peero

    Peero Celebrity Meeper

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    I've been playing infected a lot as many of you have seen. I've come across my fair shair of bugs. Here are some of the bugs and some suggestions I found and thought of. Most of them are probably already fixed or being worked on or staff at least knows about it:

    Bugs:

    Invisible Players- This only happened once to me, but I was playing and there was a player everyone else could see, but I couldn't. I would just be getting hit randomly. I relogged and it was fine after that but it is still a problem that they were invisible

    GUI Glitch- I'm pretty sure staff already knows this, but sometimes the GUI disappears. It can be fixed by relogging but it is annoying if you are in a game and don't want to relog and lose coins.

    Human count wrong- This happens pretty often. Usually it happens as someone joins infected. The Human counter in the GUI counts wrongly. Lets say there was 1 player left and someone joined, sometimes the counter would say 2 humans left. Doesn't affect gameplay that much but it is annoying when you think there is more players then there really is.

    Suggestions:

    Achievements- Achievements were added recently and are awarded to players after each game. It says it in chat. But when it says this, the chat becomes very spammed with the red writing and the whole chat is just spammed to the brim. Maybe make it so that you only see your achievements or maybe a different color. Also, maybe add a list as another option next to donate, vote, and shop. These are just suggestions. I know it is new and this is to help it.

    More Maps- Not sure if the arch's are working on this or not but the same 4 maps are getting boring. I made some ideas for new maps:
    • Space
    • Hospital
    • Desert
    • Ruins
    • Nether and End
    • Heaven
    • Mars
    • Tundra
    • Dinosaurs
    • Future High Tech Age
    A infected coins to meebles transference system - I'm pretty sure this is being worked on but it would be cool to have some sort of transference system. Like 1 infected coin is 30 meebles? With players, coins are usually 30-50 from what I've seen.

    Friendly Fire- Survivors can hit eachother with frags and grenades and kill eachother. It is very annoying and people on your team just troll you by killing you. If there is a way to make friendly fire off, that would be great.

    Thank you guys for reading! If you have any other bugs or suggestions then just say. I'm pretty sure a lot of these are being worked on by staff but just wanted to bring it to their attention. Bye!
     
    Last edited: Jun 28, 2015
    GroovyGrevous, SX1, Splasho and 5 others like this.